C++ Basic Syntax

Object − Objects have states and behaviors. Example: A dog has states - color, name, breed as well as behaviors - wagging, barking, eating. An object is an instance of a class.

Class − A class can be defined as a template/blueprint that describes the behaviors/states that object of its type support.

Methods − A method is basically a behavior. A class can contain many methods. It is in methods where the logics are written, data is manipulated and all the actions are executed.

Instance Variables − Each object has its unique set of instance variables. An object's state is created by the values assigned to these instance variables.
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