#includestdio.h float multiply(float x, float y);
int main()
{
int a=8, b=4;
int result = multiply(a,b);
printf("Result = %d",result);
return 0;
}
float multiply(float x, float y)
{
if(y==0) return 0;
else if(y0) return( x+ multiply(x,y-1) );
else return -multiply(x,-y);
}